| Package | org.generalrelativity.foam.dynamics.force |
| Class | public class KeyDrivenTorqueGenerator |
| Implements | IForceGenerator |
| Method | Defined by | ||
|---|---|---|---|
|
KeyDrivenTorqueGenerator(stage:Stage, torque:Number = 3000, keyLeft:uint, keyRight:uint)
Creates a new KeyDrivenTorqueGenerator
| KeyDrivenTorqueGenerator | ||
|
generate(element:ISimulatable):void
Generates torque on the given element if the assigned key(s) are down
| KeyDrivenTorqueGenerator | ||
| KeyDrivenTorqueGenerator | () | constructor |
public function KeyDrivenTorqueGenerator(stage:Stage, torque:Number = 3000, keyLeft:uint, keyRight:uint)Creates a new KeyDrivenTorqueGenerator
Parametersstage:Stage — reference to stage with which to listen for KeyboardEvents
|
|
torque:Number (default = 3000) — amount of torque to add
|
|
keyLeft:uint — key code of key to induce counter-clockwise torque
|
|
keyRight:uint — key code of key to induce clockwise torque
|
| generate | () | method |
public function generate(element:ISimulatable):voidGenerates torque on the given element if the assigned key(s) are down
Parameterselement:ISimulatable — IBody to generate torque on
|
See also