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factory — Property in interface org.generalrelativity.foam.dynamics.collision.ICoarseCollisionDetector
Sets the ICollisionFactory used to return a certain type of IFineCollisionDetectors.
factory — Property in class org.generalrelativity.foam.dynamics.collision.coarse.AABRDetector
Sets the ICollisionFactory used to return a certain type of IFineCollisionDetectors.
FALL_LIMIT — Constant static property in class example.PerpetualFall
Foam — Class in package org.generalrelativity.foam
Foam() — Constructor in class org.generalrelativity.foam.Foam
Creates a new FOAM interface This is most likely the first step in creating a physics simulation.
FOAM_AS3 — Class in Top Level
FOAM_AS3() — Constructor in class FOAM_AS3
force — Property in interface org.generalrelativity.foam.dynamics.element.ISimulatable
Gets the sum of all forces currently accumulated on the element
_force — Property in class org.generalrelativity.foam.dynamics.element.particle.SimpleParticle
holds all accummulate forces
force — Property in class org.generalrelativity.foam.dynamics.element.particle.SimpleParticle
_force — Property in class org.generalrelativity.foam.dynamics.force.SimpleForceGenerator
force to apply to element(s)
friction — Property in interface org.generalrelativity.foam.dynamics.element.ISimulatable
Gets the frictional coefficient of the element (used in collision response)
_friction — Property in class org.generalrelativity.foam.dynamics.element.particle.SimpleParticle
frictional coefficient (used in collision response)
friction — Property in class org.generalrelativity.foam.dynamics.element.particle.SimpleParticle
Friction — Class in package org.generalrelativity.foam.dynamics.force
Friction(coefficient) — Constructor in class org.generalrelativity.foam.dynamics.force.Friction
Creates a new frictional force generator
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